Duel and Lucky
Review the credits and proof behind a shared deck or a spin-selected call.
Duel
At Duel, take a funded seat, choose Free or Ranked, review the per-card cap and any pot, then find an opponent. Free removes the side-pot; the picks still place calls using test credits. Ranked adds the stated pot and rating rules.
Both players receive the same deck of eligible quoting Windows. The deck hash is committed before the cards are shown. The ledger reveal checks that hash; the match is scored after its Windows resolve. The winner takes the pots, a tie splits them, and the contract's completion, forfeit and refund rules apply to unfinished matches.
The route needs its arena contracts, room server, matchmaker, a second player and dealable Windows. A queue entry is not a match result. Rank reads verified Ranked results; a season pool follows its own end-of-season payout rules. Read the current route state before assuming any of those dependencies is ready.
Lucky
At Lucky, enter a stake and spin. The server commits its seed and combines it with your browser's seed to draw an asset, side and reach. Review the resulting live Window and quote, then decide whether to place the call.
A spin spends nothing by itself. The current quote can differ from the reel's reach, and a draw with no eligible quoting Window can answer No deal. Accepted calls settle under the ordinary Window rules.
The browser can check the seed commitment and replay the draw. That check does not prove the server selected its candidate Window set fairly. Read the displayed policy and actual ticket rather than treating an animation as evidence of an accepted trade.